Build one continuous route from Start to End by swapping fixed pipe tiles around locked constraints and planned checkpoints.
Arrange the fixed pipe pieces to connect Start to End. You cannot rotate tiles. Locked tiles must stay in place.
Press start when you are ready to open the board.
Start and End are fixed. Locked checkpoints cannot move. Swap only the movable tiles until the board produces a continuous route from Start to End.
You will have 20 seconds to connect Start to End. Locked tiles stay fixed, so plan the first swap before you reveal the board.
Beginner boards stay compact and forgiving. Pro boards increase grid size, route length, decoy pressure, and the number of locked checkpoints you must plan around.
This module tests whether you can hold route shape, fixed checkpoints, and move efficiency in mind while building one valid path.
Use this when you want a compact planning task that rewards clean sequencing and reasoning around fixed limits rather than fast reactions.
After a few efficient boards here, move into Abstract Reasoning, Number Patterns, or a mixed mock to apply the same planning discipline in fuller assessment formats.
Flow Logic is a short constraint-solving task rather than a full timed question set. It works best when you want to practise planning around fixed conditions, spotting path continuity, and keeping swaps deliberate.
Quick drill built around pipe-route connectivity, fixed checkpoints, and efficient swap decisions.
Open this when you want a shorter spatial-planning session or a logic reset before returning to denser reasoning modules.
Follow with River Crossing, Abstract Reasoning, Number Patterns, or a mixed mock when you want the same planning discipline to carry into broader assessment practice.
Flow Logic trains a very specific assessment skill: building an efficient route while respecting fixed constraints. You cannot rotate pieces, so the challenge is to recognise how each tile already behaves and then move only what matters.
The free beginner boards stay compact and forgiving, while Pro variants now scale into larger grids, harder decoys, longer routes, and tighter checkpoint pressure without changing the core reasoning model.